GAMA - About us

Who are we?

GAMA was formed in 1977 to protect the interests of the Origins Game Fair. It incorporated as a non-profit organization in 1982. Since then, it has expanded to become the premier trade association for the hobby games industry. Its mission is to promote the general interest of all persons engaged in the buying, selling, licensing, and manufacturing of hobby game products. To that end, GAMA provides member affinity programs such as handbooks, trade and consumer shows, and education programs.

GAMA has been serving the hobby games industry for over 30 years. We envision a world where hobby games are a broadly pursued pastime and where all engaged in the business of selling them can do so profitably and comfortably.

GAMA is inclusive of all race, color, religion (creed), gender, gender expression, age, national origin (ancestry), disability, marital status, sexual orientation, or military status, in any of its activities or operations. These activities include, but are not limited to, hiring of staff, selection of volunteers and vendors, and provision of services. We are committed to providing an inclusive and welcoming environment for all members of our staff, clients, volunteers, partners, subcontractors, and vendors.

GAMA Mission Statement

The essential nexus for new and experienced game industry professionals, The Game Manufacturers Association (GAMA) serves to promote its member’s common interest- to increase the adoption of and engagement with hobby games. GAMA fosters networking, sharing of best practices and innovations, and the pooling of resources toward common goals. GAMA achieves this through hosting trade and consumer shows, industry events, providing an information and resource hub, marketing activities, and interfacing with other trade organizations in adjoining industries